Saturday, December 20, 2014

Main Menu Tutorial with the new UI System (Unity 4.6)

We'll create something like this using only Unity Free Assets

Unity recently released it's long-awaited and much improved UI system in version 4.6. Prior to this, Unity's ability to create GUI's was lackluster, many developers turned to Asset Store extensions like NGUI to give themselves a fighting chance. With the arrival of the new UI system, have our troubles finally been put to rest? Well let's take a look...


Sunday, December 14, 2014

How to make a game like Fez in Unity: Part 3


In the final part of this tutorial series, we'll finish building our Fez-like game. Now that we have the basic level and character out of the way, we'll need to add code to handle the 3D rotation.






Friday, December 12, 2014

Thursday, December 11, 2014

How to separate and tag your posts in Blogger




If you’re setting up a blog using Blogger, one of the first things you’ll want to do is provide your readers with a way to more easily navigate your blog. By default, Blogger’s home page will display the most recent posts you’ve made, depending on your content it can be useful to categorize your entries so they will be easier to find later. Using Blogger’s built in Labels makes it easy to build a navigation bar that will filter content based on whatever tags you want to use. This tutorial will help you set up Labels for your posts.

Monday, December 8, 2014

How to make a game like Fez in Unity: Part 1




I ran across a technical presentation by Renaud Bédard , the programmer who worked on the hit indie, Fez! In this presentation titled, “Cubes All The Way Down”, Renaud discusses the strategy he used in creating the game engine and level editor used in Fez. The more I watched, the more interested I was in trying to replicate the entertaining 3D rotating mechanic.